/*
 * Screen.h
 *
 * Copyright (c) 2009-2011 [BRN] aka. SWW13.
 *
 * This file is part of [BRN]Lib.
 *
 * [BRN]Lib is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * [BRN]Lib is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with [BRN]Lib.  If not, see <http ://www.gnu.org/licenses/>.
 */

#if !defined BRNlib_NoD3D

#pragma once
#include "..\D3D Version.h"

namespace BRNlib
{
	namespace D3D
	{
		namespace Core
		{
			class Screen
			{
			public:
				/// Gets the Screen Size with pD3Ddev->GetViewport
				static POINT GetSize(D3DXDevice *pD3Ddev);

				/// Gets the Screen Centre with pD3Ddev->GetViewport
				static POINT GetCenter(D3DXDevice *pD3Ddev);
			};
		}
	}
}

#endif